Introducing the Competencies.

How do young people experience that they can make a positive impact on their environment through entrepreneurial actions? We, the educators in the IDEEC team, see this as an experiential, practical, local and active process. Developing competencies for impact-driven entrepreneurship requires agency and activity from your learners.

How do young people experience that they can make a positive impact on their environment through entrepreneurial actions? We, the educators in the IDEEC team, see this as an experiential, practical, local and active process. Developing competencies for impact-driven entrepreneurship requires agency and activity from your learners. Therefore we have structured this process of learning by doing into a three-phase approach:

Phase 1: Challenge Framing – what is the problem you want to solve?
Phase 2: Solutions Experimenting – what possible solutions do you explore?
Phase 3: Impact Making – how can you make a real difference to the problem?

Guiding learners through all phases allows them a full experience and understanding of the process of making positive impacts through entrepreneurial actions. However, we challenge a simple linear progression as we see entrepreneurship as a creative and iterative process. We want learners to experience the real-life process of coping with change and difficulty, which means you go back and make changes, based on feedback and changing circumstances. When experimenting with solutions, students may experience that they need to go back to reframing the challenge. After making an impact with one solution, students may want to experiment with another solution. We encourage you to take an open and iterative approach to your teaching. 

Role of the Competencies

In each of the phases, we have identified three main competencies that learners develop. We think they are most prominent in this particular phase, but of course, they are also relevant in other phases. 

This selection of competencies is extracted from current competence frameworks (entrecomp, digicomp, greencomp) and is the result of the answers given by partners, stakeholders and social entrepreneurship experts as the essential competencies that come into play when implementing a project with impact.

They are broken down in the outline of the three phases above.


The toolkit & activities

We are currently developing and pilot-testing an exciting set of activities which you will be able to use in your teaching. The activities within the toolkit will be linked to a phase and to one or more competencies. You can use individual activities or combine activities to build a full program. You will be able to easily adapt the activities to your specific teaching context: your class, your students, and your community. We look forward to bringing these activities to you very soon!

Make sure to subscribe to our email newsletter, so you can stay up to date with exciting updates and be the first to know when the toolkit launches!

 

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